All Star Tower Defense X Traits Guide

Master the trait system in All Star Tower Defense X with our comprehensive guide. Discover all 13 available traits, their effects, chances, and strategic applications to dominate the battlefield.

Total Traits

13

Common Traits

5

Tiered Traits

3

Rare Traits

4

Understanding Traits in ASTD X

Traits are one of the most important mechanics in All Star Tower Defense X, providing significant bonuses and unique abilities to your units. Each trait has a specific chance of appearing on units, with some traits offering multiple tiers of increasing power and rarity.

How Traits Work

  • Units can possess multiple traits simultaneously
  • Each trait has a fixed percentage chance of appearing
  • Traits provide stat bonuses and special abilities
  • Some traits have multiple tiers with increasing power

Strategic Tips

  • Focus on units with beneficial trait combinations
  • Understand trait probabilities for team planning
  • Use filters to find specific trait combinations
  • Consider trait synergies in your formations

Showing 13 of 13 traits

All Available Traits

Tank

Tank

12%

+50% Durability. E.g. Normally a unit has 100 hp. When this reaches zero, it gets stunned. Tank increases this to 150 hp.

Effects

+50%durability
Perception

Perception

T1: 11.5%
T2: 9%
T3: 7%

Increases RNG (luck/critical hit chance) across multiple tiers.

Effects

+7%rng
Dexterity

Dexterity

T1: 10%
T2: 7.5%
T3: 6%

Reduces attack speed (faster attacks) across multiple tiers.

Effects

-7%speed
Prodigy

Prodigy

10%

+100% Unit XP Gain From Stages!

Effects

+100%xp gain
Zenkai

Zenkai

T1: 10%
T2: 8%
T3: 6.5%

Increases damage across multiple tiers.

Effects

+10%damage
Midas

Midas

5%

+25% Farm Income! +5% Elimination Income. Normal units give 5% of the damage dealt as income when killing an enemy.

Effects

+25%farm income
+5%elimination income
Sharpshooter

Sharpshooter

4%

+15% RNG. Attacks Hit An Additional Random Enemy For 5% Of Unit's Damage!

Effects

+15%rng
+5%additional target
Tempest

Tempest

3%

-10% SPD, +30% DoT Damage! (DoT: Damage Over Time)

Effects

-10%speed
+30%dot damage
Companion

Companion

2%

+1 Placement

Effects

+1placement
Bloodlust

Bloodlust

0.8%

+10% DMG, +10% RNG, +1 Stack Per Kill (Max 10). Each Stack: +1% DMG, -1% SPD. Loses 1 Stack Every 0.5s After 15s Idle!

Effects

+10%damage
+10%rng
Special Mechanics
Corrupted

Corrupted

0.8%

-10% SPD, +7.5% RNG, +20% Shield Bypass Damage, +1 Shield Break Per Hit. Marks Enemies To Take +10% DMG From Attacks.

Effects

-10%speed
+7.5%rng
+2 more effects
Special Mechanics
Genesis

Genesis

0.7%

+12.5% DMG, -8.5% SPD, +8.5% RNG, +50% True DMG (your unit doesn't get element nerfs).

Effects

+12.5%damage
-8.5%speed
+2 more effects
Special Mechanics
All Star

All Star

0.2%

+300% DMG, -10% SPD, +10% RNG, +50% Durability. Unit Limit 1, Overall Cost +1.75x. Hidden +200% Money on Farms.

Effects

+300%damage
-10%speed
+3 more effects
Special Mechanics
Limit: 11.75x Cost

Frequently Asked Questions

What are traits in All Star Tower Defense X?

Traits are special bonuses that units can possess, providing various stat improvements and special abilities. Each trait has a specific chance of appearing on units and can significantly enhance their performance in battle.

How do trait chances work?

Each trait has a percentage chance of appearing on a unit. Common traits have higher chances (≥10%), uncommon traits range from 1-10%, and rare traits have less than 1% chance. Some traits have multiple tiers with different chances.

Can a unit have multiple traits?

Yes, units can have multiple traits simultaneously. The combination of traits can create powerful synergies that greatly enhance a unit's effectiveness in combat.

What is the difference between tiered and single traits?

Single traits provide a fixed bonus, while tiered traits offer multiple levels of the same effect with varying chances and power levels. Higher tier traits are rarer but provide stronger bonuses.

How can I increase my chances of getting good traits?

Trait chances are fixed and cannot be directly influenced. However, using more units and understanding trait probabilities can help you strategically plan your team composition around expected trait distributions.

Trait Distribution Analysis

By Rarity

Common (≥10%)5
Uncommon (1-10%)4
Rare (<1%)4

By Type

Single Tier10
Multi Tier3

Most Common Effects

• Damage bonuses: +10% to +100%
• Range improvements: +15% to +50%
• Speed enhancements: +20% to +75%
• Special abilities: Various unique effects

Additional Resources

Pro Tips for Trait Optimization

  • • Prioritize traits that complement your unit's natural strengths
  • • Consider trait combinations that synergize well together
  • • Use the search function to find traits by specific stat bonuses
  • • Filter by chance ranges to understand trait rarity distribution
  • • Check individual trait pages for detailed compatibility information